E-Learning-Inclusivo (Mashup)
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E-Learning-Inclusivo (Mashup)
Aprendizaje con TIC basado en los aprendices.
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Rescooped by juandoming from Augmented, Alternate and Virtual Realities in Education
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Future Prospects and Considerations for AR and VR in Higher Education Academic Technology.

Future Prospects and Considerations for AR and VR in Higher Education Academic Technology. | E-Learning-Inclusivo (Mashup) | Scoop.it
Imagining how the future might unfold, especially for emerging technologies like AR and VR, can help prepare for what does end up happening.

Via Peter Mellow
Norma Lopez's curator insight, September 16, 2023 7:39 PM
The exploration of augmented and virtual reality (AR and VR) technologies in higher education is a fascinating and timely subject. It's encouraging to see institutions like UC Berkeley critically assessing the potential of these technologies while also considering important factors such as privacy, accessibility, and security. As AR and VR continue to evolve, their integration into education could lead to transformative experiences for both students and educators, opening up new horizons in teaching, learning, and research. It will be exciting to see how these technologies shape the future of higher education.
Rescooped by juandoming from iPads, MakerEd and More in Education
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A Principal's Reflections: Utilizing Augmented Reality as an Impetus for Learning

A Principal's Reflections: Utilizing Augmented Reality as an Impetus for Learning | E-Learning-Inclusivo (Mashup) | Scoop.it
To improve outcomes student agency has to be at the forefront. I’ve always preferred tools that let students take control of their learning by turning passive consumers into creators because it allows them to tap into their imagination, while the learning happens naturally. I was blown away when I discovered Metaverse and seeing it utilized in a classroom during a recent coaching visit. It is a platform that makes it easy for anyone to create augmented reality experiences without having to code. I have not seen any other tools come close when it comes to ease of use and student engagement.




So, what is augmented reality (AR)? Using the camera on a mobile device (phone, tablet) AR overlays images/media over the real world. It is a social experience, as opposed to virtual reality (VR) where a single student would wear goggles that would obstruct them from their surroundings. AR might have started out as a novelty but has now become a fantastic way to engage students through authentic learning experiences. There are many reasons to incorporate AR in the classroom. A short list includes letting students experience characters/imagery that would not otherwise be accessible (historical figures), new places (enhanced field trips), added interactivity to classroom materials, gamified learning, and more immersive opportunities aligned to the curriculum.

Via John Evans
Billy Brick's curator insight, February 28, 2019 6:10 AM
Interesting tool
 
Rescooped by juandoming from Augmented, Alternate and Virtual Realities in Education
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Students as VR/AR Creators | EDUCAUSE

Students as VR/AR Creators | EDUCAUSE | E-Learning-Inclusivo (Mashup) | Scoop.it
What happens when the power of emergent technology is used to enable learning opportunities?

Via Peter Mellow
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Augmented reality in education - seven creative ways to improve student engagement: Augrealitypedia

Augmented reality in education - seven creative ways to improve student engagement: Augrealitypedia | E-Learning-Inclusivo (Mashup) | Scoop.it

"Augmented reality in Education Can Increase Student Engagement in The Classroom. It Injects Fun and Turn Your Kid Brighter Day by Day ..."


Via Leona Ungerer
Gema González's curator insight, March 14, 2017 2:48 PM

Satish Kumar. "Augmented reality in education". 

La realidad aumentada puede ser una buena vía para aumentar la atención de los estudiantes en las aulas. La RA puede mejorar el compromiso emocional del alumno, su retención de conocimiento e inspirar pensamientos divergentes. Además, puede ayudar a construir la curiosidad del estudiante, hacer que el aprendizaje sea divertido, permitirnos llevar al profesor a casa (no en sentido literal, mediante códigos QR o videoconferencias, por ejemplo) y también fomentar la participación de los padres. Este artículo supone una lectura imprescindible para toda la comunidad educativa: profesores, padres y alumnos.

Moni IDD's curator insight, March 16, 2017 12:33 PM
Augmented reality in education - seven creative ways to improve student engagement: Augrealitypedia
 
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Aumentame 2015

Aumentame 2015 | E-Learning-Inclusivo (Mashup) | Scoop.it

El punto de encuentro de Realidad Aumentada y Virtual en Educación


Via xavier suñé
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Rescooped by juandoming from Innovations in e-Learning
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Augmented Reality’s Next Frontier Is Real-World Search | Opinion | WIRED

Augmented Reality’s Next Frontier Is Real-World Search | Opinion | WIRED | E-Learning-Inclusivo (Mashup) | Scoop.it
What if you need to know the details of “that thing you’re looking at,” but don’t know its name? That's where augmented reality must come in.

Via k3hamilton
k3hamilton's curator insight, June 19, 2014 10:40 AM

"Augmented reality has already proven itself to be a multi-million dollar industry – with 60 million users and around half a billion dollars in global revenues in 2013 according to Research and Markets. It’s expected to exceed $1 billion annually by 2015, according to the Juniper report."

Rescooped by juandoming from educació i tecnologia
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MicroTallers'14 - MicroTallersTAC

MicroTallers'14 - MicroTallersTAC | E-Learning-Inclusivo (Mashup) | Scoop.it
Acompanyament i suport

Via xavier suñé
xavier suñé's curator insight, June 22, 2014 3:05 PM

- Google Glass i educació

- Scratch i robótica, la lògica a l'aula

Rescooped by juandoming from 1001 Glossaries, dictionaries, resources
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(AR) (EN) (PDF) - Glossary of Political, Legislative, and Legal Terms | State University of New York/Lebanon (Google Drive)

(AR) (EN) (PDF) - Glossary of Political, Legislative, and Legal Terms | State University of New York/Lebanon (Google Drive) | E-Learning-Inclusivo (Mashup) | Scoop.it

"The Program to Strengthen the Lebanese Parliament through the Development of a Legislative Resource Center in Lebanon (PSLP) is a United States Agency for International Developmentfunded legislative strengthening program designed to improve the administrative support services of the Lebanese Parliament and assist the Parliament in the establishment of a resource center which will serve as a leader in information and training in the Arab world. The program is implemented by the State University of New York/Center for International Development (SUNY/CID). SUNY/CID is a leading university-based international development center enhancing knowledge and practice in the area of governance and policy making. Over the past quarter century, SUNY/CID has provided technical assistance to over 30 parliaments and regional parliamentary associations world wide. This glossary has been prepared to provide the staff of the Lebanese Parliament with political, legislative and legal terms that they may encounter in their work. The glossary provides an English/Arabic and Arabic/English translation of those terms."


Via Stefano KaliFire, Estelblau
Rescooped by juandoming from Realidad aumentada en Educación
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Layar Creator

Scribd is the world's largest social reading and publishing site.

Via xavier suñé, villaves56
Marcos Cadenato's curator insight, October 24, 2013 6:43 AM

Layar, RA, app, tutorial

Rescooped by juandoming from educació i tecnologia
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Realidad Aumentada y Educación: Un aprendizaje conectado a la vida ...

Conferencia Simo Educación 2013

Via xavier suñé
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Rescooped by juandoming from Revolution in Education
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Réalité virtuelle et augmentée en microlearning

Réalité virtuelle et augmentée en microlearning | E-Learning-Inclusivo (Mashup) | Scoop.it
Réalité virtuelle et augmentée en microlearning : comment utiliser ces technologies immersives pour l'onboarding, la visite virtuelle, etc.

Via Marco Bertolini
Marco Bertolini's curator insight, June 29, 2021 2:37 AM

Comment utiliser la #RéalitéAugmentée et la #RéalitéVirtuelle en  #formation et en particulier en #microlearning ?  Voici quelques suggestions ! 

Rescooped by juandoming from Managing Technology and Talent for Learning & Innovation
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¿Esta lista la realidad virtual (VR) para disrumpir el lugar de trabajo?.

¿Esta lista la realidad virtual (VR) para disrumpir el lugar de trabajo?. | E-Learning-Inclusivo (Mashup) | Scoop.it
Last year, Walmart introduced virtual reality (VR) to the world of employee training and development by using the technology to upgrade training at Walmart Academies across the US. It wasn’t clear at the time if the initiative would work, but it was a bold experiment using a technology that is still only emerging. It seems, though, that the program has been a success because only two weeks ago, Walmart announced that it was extending it, and providing Oculus VR headsets to all its stores in the US to bring the same level of training to more than one million

Via Carlos Fosca
Carlos Fosca's curator insight, October 28, 2018 12:08 AM

La realidad virtual y la realidad aumentada son dos tecnologías que van a cambiar radicalmente las experiencias laborales de diferentes industrias y sectores, incluyendo el sector educativo.

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Leveraging digital depth technologies in education

Leveraging digital depth technologies in education | E-Learning-Inclusivo (Mashup) | Scoop.it

"Because of the hype surrounding wearable, augmented reality and virtual reality technologies, it is important for educators to have a frame for thinking through the various ways that they might be employed for learning and what the implications of using them might be ...."


Via Leona Ungerer
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Rescooped by juandoming from educació i tecnologia
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#Investauni Investigando antes de la Universidad - cccbeducacio.org

#Investauni Investigando antes de la Universidad - cccbeducacio.org | E-Learning-Inclusivo (Mashup) | Scoop.it

Web amb recopilació de tota la feina feta amb Realitat Augmentada durant els darrers 5 anys al INS Vilatzara. La web està en castellà per formar part d'un projecte de millores metodològiques amb el centre IES Juan Gris de Mòstoles (Madrid).

En aquesta web podeu trobar tota mena d'exemples de R.A. (Realitat Augmentada) des de marcadors geomètrics, marcadors per imatges, geolocalització, etc.

La recopilació és de tota la feina feta -pels alumnes del centre- corresponen a aquests darrers anys; les aparicions de nous programes ha facilitat molt la feina, fet que es pot apreciar amb les diverses actuacions fetes.


Via xavier suñé
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Rescooped by juandoming from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Using Augmented Reality for Learning and Teaching

Using Augmented Reality for Learning and Teaching | E-Learning-Inclusivo (Mashup) | Scoop.it
Using Augmented Reality in Education and Training, Schools, Higher Education for Various Subjects and Games.

Via Tom D'Amico (@TDOttawa)
GwynethJones's curator insight, August 23, 2014 10:14 AM

IS AR is finally here?

Rescooped by juandoming from educació i tecnologia
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Mobilitat i RA

Accions del Departament d'Ensenyament sobre m-learning i intro a la Realitat Augmentada

Via xavier suñé
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Rescooped by juandoming from Digital #MediaArt(s) Numérique(s)
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10 Forthcoming Augmented Reality & Smart Glasses You Can Buy

10 Forthcoming Augmented Reality & Smart Glasses You Can Buy | E-Learning-Inclusivo (Mashup) | Scoop.it
Ever since Google launched its Google Glass project, the reality of wearable eyewear seems to be inevitable. Since then, developers from around the world have been trying to take on Google Glass by creating their own wearable display glasses. Instead of just being able take a photo or video, smart ... Continue reading »

Via Audrey Bardon, Jacques Urbanska
Lionel Reichardt / le Pharmageek's curator insight, March 26, 2014 5:19 PM

Pharmageek partenaire de Interaction Healthcare à l'occasion de la conférence :

"Du serious game au Google glass, comment la simulation numérique peut changer la pratique du médecin et la vie du patient ?"

qui aura lieu

le 3 avril prochain à PARIS

INSCRIVEZ VOUS



LA VERSION CANADIENNE DE LA CONFÉRENCE 

Pharmageek partenaire de Interaction Healthcare à l'occasion de la conférence :

"Du serious game au Google glass, comment la simulation numérique peut changer la pratique du médecin et la vie du patient ?"

qui aura lieu

le 10 avril prochain à MONTREAL -CANADA


INSCRIVEZ VOUS

Farid Mheir's curator insight, April 2, 2014 5:37 PM

Very geeky. For the most part you would not be caught wearing one of those but the idea that these glasses exist may trigger an idea for an application in a business setting, where wearing something dorky isn't an issue when you are paid for it ;-)

Rescooped by juandoming from educació i tecnologia
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Layar Creator

Scribd is the world's largest social reading and publishing site.

Via xavier suñé
Marcos Cadenato's curator insight, October 24, 2013 6:43 AM

Layar, RA, app, tutorial

Rescooped by juandoming from 21st Century skills of critical and creative thinking
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Why use Augmented Reality in Education?

Why use Augmented Reality in Education? | E-Learning-Inclusivo (Mashup) | Scoop.it

Via Tom D'Amico (@TDOttawa) , Lynnette Van Dyke
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