Imagining how the future might unfold, especially for emerging technologies like AR and VR, can help prepare for what does end up happening.
Via Peter Mellow
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Norma Lopez's curator insight,
September 16, 2023 7:39 PM
The exploration of augmented and virtual reality (AR and VR) technologies in higher education is a fascinating and timely subject. It's encouraging to see institutions like UC Berkeley critically assessing the potential of these technologies while also considering important factors such as privacy, accessibility, and security. As AR and VR continue to evolve, their integration into education could lead to transformative experiences for both students and educators, opening up new horizons in teaching, learning, and research. It will be exciting to see how these technologies shape the future of higher education.
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Gema González's curator insight,
March 14, 2017 2:48 PM
Satish Kumar. "Augmented reality in education". La realidad aumentada puede ser una buena vía para aumentar la atención de los estudiantes en las aulas. La RA puede mejorar el compromiso emocional del alumno, su retención de conocimiento e inspirar pensamientos divergentes. Además, puede ayudar a construir la curiosidad del estudiante, hacer que el aprendizaje sea divertido, permitirnos llevar al profesor a casa (no en sentido literal, mediante códigos QR o videoconferencias, por ejemplo) y también fomentar la participación de los padres. Este artículo supone una lectura imprescindible para toda la comunidad educativa: profesores, padres y alumnos.
Moni IDD's curator insight,
March 16, 2017 12:33 PM
Augmented reality in education - seven creative ways to improve student engagement: Augrealitypedia
k3hamilton's curator insight,
June 19, 2014 10:40 AM
"Augmented reality has already proven itself to be a multi-million dollar industry – with 60 million users and around half a billion dollars in global revenues in 2013 according to Research and Markets. It’s expected to exceed $1 billion annually by 2015, according to the Juniper report."
xavier suñé's curator insight,
June 22, 2014 3:05 PM
- Google Glass i educació - Scratch i robótica, la lògica a l'aula
Stefano KaliFire's curator insight,
December 23, 2013 10:36 AM
PDF file, 26 pages Alternative link: http://www.cid.suny.edu/publications1/arab/Glossary.pdf |
Marco Bertolini's curator insight,
June 29, 2021 2:37 AM
Comment utiliser la #RéalitéAugmentée et la #RéalitéVirtuelle en #formation et en particulier en #microlearning ? Voici quelques suggestions !
Carlos Fosca's curator insight,
October 28, 2018 12:08 AM
La realidad virtual y la realidad aumentada son dos tecnologías que van a cambiar radicalmente las experiencias laborales de diferentes industrias y sectores, incluyendo el sector educativo.
Lionel Reichardt / le Pharmageek's curator insight,
March 26, 2014 5:19 PM
Pharmageek partenaire de Interaction Healthcare à l'occasion de la conférence : "Du serious game au Google glass, comment la simulation numérique peut changer la pratique du médecin et la vie du patient ?" qui aura lieu le 3 avril prochain à PARIS LA VERSION CANADIENNE DE LA CONFÉRENCE Pharmageek partenaire de Interaction Healthcare à l'occasion de la conférence : "Du serious game au Google glass, comment la simulation numérique peut changer la pratique du médecin et la vie du patient ?" qui aura lieu le 10 avril prochain à MONTREAL -CANADA
Farid Mheir's curator insight,
April 2, 2014 5:37 PM
Very geeky. For the most part you would not be caught wearing one of those but the idea that these glasses exist may trigger an idea for an application in a business setting, where wearing something dorky isn't an issue when you are paid for it ;-) |