Via Kim Flintoff
Rescooped by juandoming from STEM+ [Science, Technology, Engineering, Mathematics] +PLUS+ |
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Kim Flintoff's curator insight,
April 21, 2020 8:08 PM
"The answer to empowering our learners by giving them purpose and inspiring their passion may be right under our noses. In play, one group of children may use dozens of LEGO pieces to recreate the excavator they found fascinating on their neighborhood walk, while another group of students uses Minecraft to create a fireworks display in honor of the Chinese New Year. Taken together, students learn the science and engineering behind simple machines or the importance of cultural practices in social studies, while learning how to collaborate with others and create something better together. In each instance, students use elements of design thinking to cocreate and problem solve, engaging in thoughtful dialogue and continuous iteration. This play can be made into so much more if educators guide students by demonstrating the utility of the content they're learning and inviting students into the process of meaning making."
James Cullen's curator insight,
May 19, 2021 4:27 AM
Wow! So on point about learners learning to learn.
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Marco Bertolini's curator insight,
April 22, 2019 4:35 AM
Will design thinking strategies benefit your student when school is over? A new study from the Stanford Graduate School of Education answers that question.
Manuel Gross's curator insight,
February 7, 2017 10:55 AM
Por Juan Pastor Bustamante. Cinco técnicas de design thinking para emprender, herramientas muy útiles para emprendedores innovadores y creativos. Unas herramientas que complementan otras muchas sobre las que ya hemos escrito en este blog.
Society for College and University Planning (SCUP)'s curator insight,
July 11, 2014 9:28 AM
A good paragraph: "Among the many memorable quotes from “The Deep Dive” is David Kelley’s remark that “Everything we create has to go through a design process.” Does that apply to the work of the higher education enterprise? It must. Everything colleges and universities do is a product of design, be it the curriculum, the campus, or all the programming that supports the institution—and the library. Higher education is better known for irrational processes for identifying problems and developing solutions, and that leads to poor design resulting in dysfunctional systems. In 1972 Cohen, March, and Olsen authored an article that described higher education as an “organized anarchy” in which decision making operated much like a garbage can into which multiple and unrelated solutions are dropped in hope of being connected to an existing problem. While not every institution is an organized anarchy, too many lack a systematic, IDEO-like approach to advancing the institution. In a previous essay, I attempted to bring attention to benefits that might accrue from colleges and universities adopting design thinking to tackle problems for which there are no easy solutions. It went mostly unnoticed. Given the many “wicked problems” confronting colleges and universities, higher education could use a new approach." |
Marta Torán's curator insight,
January 18, 2018 3:53 PM
Daniel Porras nos acerca al pensamiento de diseño en este artículo.
Salir de la zona de confort, conseguir un resultado diferente…
Las diferencias entre el pensamiento tradicional y el “Design Thinking”. Cómo se trabaja. Cuál es su aplicación en educación.
En la vida y en el aula. Muy bueno.
R's curator insight,
April 6, 2017 1:36 PM
Learning is not a destination, it is a journey. We are never done. If we stopped when we learned something, we'd all be sitting in the dark without computers.
Maureen Orey's curator insight,
April 17, 2017 12:24 PM
InterestIngram info graphic! #talentmanagement
Manuel Gross's curator insight,
October 11, 2016 10:31 AM
Por Juan Sobejano. El Design Thinking requiere de un proceso de pensamiento y reflexión no centrado en la mera captura de información, por eso es interesante el modelo de Teoría U que propone Otto Scharmer como herramienta para trabajar nuestro enfoque y postura mental.
callooh's curator insight,
August 5, 2016 10:16 AM
Empathy mapping is an important approach to use during a needs analysis phase so that we can be truly learner-centered.
Deborah Potelle's curator insight,
January 27, 2016 6:49 AM
"IDEO emploie depuis de nombreuses années cette méthode qui accorde une place centrale aux usagers pour imaginer des services, des espaces et des produits innovants. Cette approche a fait ses preuves dans de nombreux domaines, comme l’éducation, le commerce, l’économie solidaire ou la santé. Nous avons conçu ce kit spécifiquement pour les bibliothécaires et nous sommes impatients de découvrir ce que vous allez en faire !" Nous allons creuser dans le cadre du KCenter
Kathia Chlebek's curator insight,
January 28, 2016 4:04 AM
Bon, d'un premier abord, il est légitime de se poser la question de la pertinence d'un outil destiné aux bibliothèques sur une page destinée au tourisme durable... Eh bien lisez ! Les hôteliers tout comme les acteurs du tourisme ont tout intérêt à s'inspirer de la méthode du design thinking qui a fait ses preuves dans de nombreux domaines. Méthode qui n'invente rien mais part tout simplement des besoins de ses clients. A lire pour s'inspirer !
David Fociños's curator insight,
May 3, 2014 3:17 PM
Se presentan las fases del proceso de diseño extrapolables a entornos educativos
EDUCACIÓN FUNDACIÓN TELEFÓNICA's curator insight,
March 5, 2014 8:59 AM
El proyecto escuela21 es una iniciativa de emprendimiento social con la forma de un viaje real alrededor del mundo visitando las escuelas más innovadoras. Escuela21 nació como un proyecto de publicación y creación participada, con una primera fase de microfinanciación colectiva pensada para compartir y construir con todo el que quiera desde sus inicios gracias a este espacio web y a las redes sociales. El proyecto selecciona y destila las mejores experiencias educativas de Australia, Europa, Estados Unidos, Asia... Tras el éxito de la propuesta, el proyecto escuela21 se ha convertido en una bitácora con el objetivo de encontrar, seleccionar, clasificar y compartir las mejores experiencias de innovación educativa en las escuelas de todo el mundo, explicando sus por qués y sus cómos para redefinir la institución escolar en el siglo XXI. |