E-Learning-Inclusivo (Mashup)
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E-Learning-Inclusivo (Mashup)
Aprendizaje con TIC basado en los aprendices.
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Rescooped by juandoming from Mundos Virtuales, Educacion Conectada y Aprendizaje de Lenguas
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VWBPE 2016: Putting the Language back into Language Engagement - YouTube

VWBPE 2016: Putting the Language back into Language Engagement


COMMUNITIES OF PRACTICE (SL)

Second Life

http://maps.secondlife.com/secondlife/Idahonia/135/20/26

FIELD PRACTICES

Lecture

Caledonia Skytower (Avatar)



Via Dr. Doris Molero
juandoming's insight:
Language is an ever-evolving, rich expression of who we are as people, as cultures, and as moments in history. Understanding the language of Shakespeare and Yeats helps us understand their hearts, their times, and the issues that shaped them. Such knowledge equips us to face the challenges of our own age and create new stories for future generations. To meet this potential, language arts learning must challenge itself to be more than a simple trip from “once upon a time…” to “and they lived happily ever after.”
 

Caledonia Skytower will explore the unique properties of virtual worlds for language arts including accessibility, immersion, and social interaction. There are not a few challenges too: technological barriers and respect for copyright. Using a “three dimensional Power-Point,” she will explore the possibilities in not only providing the skin and sinew of a plot line, but the very bones and muscle of language itself following the ancient tradition of the bards.

 

Where could immersive language arts be taken on a virtual platform? Come, gather round the fire and explore the possibilities. Caledonia shares her experiences in building dynamic language arts virtual programming from the work of Seanchai Libraries.

 

Session Objectives

Virtual worlds are rich in opportunities for language arts learning. It’s easy to envision them as stand alone constructs that learners navigate to an educational end game. That is certainly one valid path. Another equally valid path is a re-creation of the skin and sinew of a plot which learners can wander through. Caledonia Skytower of Seanchai Libraries asks the questions:

 

Are these the only virtual options for language arts education?

In a time when we see language evolving into single character expressions of syllables and words, where is the place in a virtual learning experience for F. Scott Fitzgerald, and Herman Melville?

All over grids you can find clever, beautiful, informative creations. Many of them are empty when you visit. Does that really meet the potential of the virtual platform as an educational and cultural tool?

This session will touch on several approaches now in use for language arts learning, while focusing on the live spoken word as a dynamic, socially interactive method for engagement in a virtual environment.

Dr. Doris Molero's curator insight, March 13, 2016 6:59 PM
Language is an ever-evolving, rich expression of who we are as people, as cultures, and as moments in history. Understanding the language of Shakespeare and Yeats helps us understand their hearts, their times, and the issues that shaped them. Such knowledge equips us to face the challenges of our own age and create new stories for future generations. To meet this potential, language arts learning must challenge itself to be more than a simple trip from “once upon a time…” to “and they lived happily ever after.”
Caledonia Skytower will explore the unique properties of virtual worlds for language arts including accessibility, immersion, and social interaction. There are not a few challenges too: technological barriers and respect for copyright. Using a “three dimensional Power-Point,” she will explore the possibilities in not only providing the skin and sinew of a plot line, but the very bones and muscle of language itself following the ancient tradition of the bards.
Where could immersive language arts be taken on a virtual platform? Come, gather round the fire and explore the possibilities. Caledonia shares her experiences in building dynamic language arts virtual programming from the work of Seanchai Libraries.
Session Objectives
Virtual worlds are rich in opportunities for language arts learning. It’s easy to envision them as stand alone constructs that learners navigate to an educational end game. That is certainly one valid path. Another equally valid path is a re-creation of the skin and sinew of a plot which learners can wander through. Caledonia Skytower of Seanchai Libraries asks the questions:
Are these the only virtual options for language arts education?
In a time when we see language evolving into single character expressions of syllables and words, where is the place in a virtual learning experience for F. Scott Fitzgerald, and Herman Melville?
All over grids you can find clever, beautiful, informative creations. Many of them are empty when you visit. Does that really meet the potential of the virtual platform as an educational and cultural tool?
This session will touch on several approaches now in use for language arts learning, while focusing on the live spoken word as a dynamic, socially interactive method for engagement in a virtual environment.
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The new Candy Crush? Chinese language apps make learning a game

The new Candy Crush? Chinese language apps make learning a game | E-Learning-Inclusivo (Mashup) | Scoop.it

"Chinese language apps are increasingly turning to the same praise, reward and challenge format that games such as Candy Crush use to such devastating success ..."


Via Leona Ungerer
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Rescooped by juandoming from Creative teaching and learning
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Is technology a silver bullet for language teaching and learning? - The Guardian (blog)

Is technology a silver bullet for language teaching and learning? - The Guardian (blog) | E-Learning-Inclusivo (Mashup) | Scoop.it

"...Technological innovations have changed language learning radically from the old-fashioned image of pupils learning lists of verbs out of textbooks ..."

©


Via Leona Ungerer
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Rescooped by juandoming from Translation & Interpreting
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Language learning stimulates brain growth

Language learning stimulates brain growth | E-Learning-Inclusivo (Mashup) | Scoop.it
The age at which children learn a second language can have a significant bearing on the structure of their adult brain, according to a new study.

Via iPamba, Estelblau
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Free Technology for Teachers: Soundtrap - collaboratively create music online

Free Technology for Teachers: Soundtrap - collaboratively create music online | E-Learning-Inclusivo (Mashup) | Scoop.it

Via Leona Ungerer
Matthew Sutherland's curator insight, May 20, 2017 12:59 AM

sound recording and virtual instruments with collaboration.

 

Rescooped by juandoming from Teaching (EFL & other teaching-learning related issues)
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Infographic: “Why Language Learning Is Important”

Infographic: “Why Language Learning Is Important” | E-Learning-Inclusivo (Mashup) | Scoop.it
I’ve got a few issues with this infographic but, in general, it offers decent advice.
I’m not quite sure why it shows up so small but, if you click on it, a bigger version appears…..

Via Roselink
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Rescooped by juandoming from Ideias
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This Is Why You Should Stop Thinking About Learning Languages But Start To Learn Now

This Is Why You Should Stop Thinking About Learning Languages But Start To Learn Now | E-Learning-Inclusivo (Mashup) | Scoop.it
Here's the reason why you should start learning languages before you get older and older.

Via luigi vico, Maria Margarida Correia
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