E-Learning-Inclusivo (Mashup)
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E-Learning-Inclusivo (Mashup)
Aprendizaje con TIC basado en los aprendices.
Curated by juandoming
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Rescooped by juandoming from Creative teaching and learning
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How to calculate the real costs of developing and delivering MOOCs - eCampus News

How to calculate the real costs of developing and delivering MOOCs - eCampus News | E-Learning-Inclusivo (Mashup) | Scoop.it

"Researchers at Brown and Columbia attempt to determine the total costs of MOOCs, and if it’s all worth it ..."

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Via Leona Ungerer
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Rescooped by juandoming from Ciudadanía digital
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Twitter y desempleo: un nuevo estudio español

Twitter y desempleo: un nuevo estudio español | E-Learning-Inclusivo (Mashup) | Scoop.it

Via EDUCACIÓN FUNDACIÓN TELEFÓNICA
EDUCACIÓN FUNDACIÓN TELEFÓNICA's curator insight, November 17, 2014 6:18 AM

Un reciente estudio liderado por un equipo de hnvestigadores de la Universidad Carlos III de Madrid analiza el comportamiento en Twitter de distintas regiones españolas), cruzándolo con los datos oficiales del paro por comunidades. El estudio ha analizado 19,6 millones de tuits geolocalizados publicados en la España continental entre noviembre de 2012 y junio de 2013, pertenecientes a 570.000 usuarios únicos y geoposicionados en 7.683 municipios diferentes. Los resultados arrojan algunos hallazgos interesantes como que que los desempleados con Twitter empiezan sus días de diario en la red social o que las regiones en las que más errores ortográficos se cometen en Twitter son, además, las que más paro registran.

Rescooped by juandoming from Open Source Rules
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#WhatIs #OpenSource #software? | Opensource.com | # ! #Dare #Freedom #OnceAndForAll

#WhatIs #OpenSource #software? | Opensource.com | # ! #Dare #Freedom #OnceAndForAll | E-Learning-Inclusivo (Mashup) | Scoop.it

Open source commonly refers to software that uses an open development process and is licsened [*sic.] to include the source code. Find out what open source software is and how it works.


Via Gonzalo San Gil, PhD.
Gonzalo San Gil, PhD.'s curator insight, June 17, 2014 6:18 AM

# ! #Dare #Freedom #OnceAndForAll

Rescooped by juandoming from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Getting ready for exams #OCSB - study together online - using #ExamTime

Getting ready for exams #OCSB - study together online - using #ExamTime | E-Learning-Inclusivo (Mashup) | Scoop.it

Via Tom D'Amico (@TDOttawa)
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Rescooped by juandoming from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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A Very Good Google Doc App for Helping Students with Their Learning

A Very Good Google Doc App for Helping Students with Their Learning | E-Learning-Inclusivo (Mashup) | Scoop.it

Via Tom D'Amico (@TDOttawa)
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Rescooped by juandoming from Tools and Applications
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Five useful tools for online group study

Five useful tools for online group study | E-Learning-Inclusivo (Mashup) | Scoop.it

"At some point when you’re studying, you’re bound to run into some group work. Yes, this mean being able to work with others ..."

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Via Leona Ungerer, Elke Höfler
RESENTICE's curator insight, September 11, 2014 10:31 AM

Des outils utiles pour travailler en groupe et communiquer entre pairs

Rescooped by juandoming from Must Play
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What is Gamification?

This presentation highlights areas of gamification and looks at some examples from professional organizations and the accounting field.

Via PuertoTICs, luigi vico, Martin (Marty) Smith
Martin (Marty) Smith's curator insight, January 8, 2014 12:48 PM

This deck loses something in translation. Sure it was more dynamic when presented (and am going to look for notes). I wanted to Scoop.it to rant about Gartner. 

Gartner is playing both sides of the #gamification trend. They promote it on the one hand saying everyone is doing it and then tear it down with their famous 80% will fail study. 

Newsflash Gartner 80% of all Internet marketing fails. How do I know this? 7 Years as a Director of Ecommerce taught me the immutable truth of Pareto's distribution otherwise known as the 80/20 rule. 

On any website 20% of anything will control 80% of anything (sales, clicks, shares, whatever). Congratulations Gartner your study discovered the 80/20 rule and then presented it as if was news (hey whatever it takes I guess). 

Don't be fooled by idiots, Internet marketing is a gamification engine. Even if you use very LOW LEVEL gamification such as a simple loyalty program or a contest or a game (with a leaderboard) you know games work online and don't let anyone tell you different.  

 

Valeria&Giorgia's curator insight, March 10, 2014 10:12 AM

Ma cos'è la gamification? Lo spiega tramite una serie di slide Karl Kapp, insegnante, scrittore ed esperto della convergenza dell'insegnamento, della tecnologia e delle operazioni di business, professore di "Instructional technology" e "Instructional Game Design" all'università di Bloomsburg. Ha scritto "The Gamification of learning and Instruction".

Lionel Reichardt / le Pharmageek's curator insight, March 16, 2014 6:36 AM

Pharmageek partenaire de Interaction Healthcare à l'occasion de la conférence :

"Du serious game au Google glass, comment la simulation numérique peut changer la pratique du médecin et la vie du patient ?"

qui aura lieu

le 3 avril prochain à PARIS


INSCRIVEZ VOUS

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44% of Links Go Lost: To Preserve Valuable Content Online Will Become a Prime Need

44% of Links Go Lost: To Preserve Valuable Content Online Will Become a Prime Need | E-Learning-Inclusivo (Mashup) | Scoop.it

Via Robin Good
Christel Binnie's comment, December 29, 2013 6:26 PM
Duh, of course. Thanks Robin. :-)
pilar arroyo's curator insight, March 5, 2014 1:08 PM

Scoop del maestro Robin Good en el que se evidencia la necesidad de preservar el contenido online, especialmente en el caso de información institucional y gubernamental que es la que tiene mayor índice de desaparición.