E-Learning-Inclusivo (Mashup)
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E-Learning-Inclusivo (Mashup)
Aprendizaje con TIC basado en los aprendices.
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Knowledge Guru Demo from eLearning Industry

Knowledge Guru Demo from eLearning Industry | E-Learning-Inclusivo (Mashup) | Scoop.it

Are you ready to start designing your own learning games? With the Knowledge Guru® Game Creation Wizard, game-based learning is easy to create. Build games with your content that help people learn product knowledge, industry facts, policies and procedures, sales messages and research data. Sign up for a quick demo and see what it's all about! 


Via María Asunción Martínez Mayoral
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The Freelance Guide to Video Game Journalism Book Review |

The Freelance Guide to Video Game Journalism Book Review | | E-Learning-Inclusivo (Mashup) | Scoop.it

 

After a successful Kickstarter campaign for his debut guidebook, Nathan Meunier's Up Up Down Down Left WRITE: The Freelance Guide to Video Game Journalism seeks to unlock a few of the mysteries that lie hidden within the world of freelance video game journalism. Over the course of 32 chapters, Nathan takes us through the myriad ups and downs of working in the industry with his laid-back, yet straightforward style. Expect concrete advice and more nerdy references than you can shake a bat'leth at.

Meunier's approach here is that of a friendly and welcoming veteran, trying to help green beginners to put their best foot forward while protecting them from the potential pitfalls that could wind up leaving them stuck at the starting line.

It's also worth noting that the book's value is not solely limited to the freelance game writer spectrum, either. Indeed, a significant portion of the advice and information provided by Meunier equally applies not only to those interested in going freelance in any particular field, but also to anyone considering starting their own business.

For each industry-specific chapter with advice on attending game conventions, there's another focusing on accurately filing self-assessment tax forms, for example. Meunier is careful to excuse himself from liability regarding legal expertise, of course, but there is much to be learned here for those who believe that freelancing is as simple as "do stuff, get paid." Oh, would that it were true!

Unusual though it may sound, some of my favorite parts of the book were those that focused upon the darker and less glamorous sides of the profession. From waiting weeks and weeks for payment, to the ego-crushing realities of failed pitches, Meunier is careful not to sugar-coat the freelance world even one iota. Indeed, at frequent points throughout, he sounds the alarm bells ring loud and clear that this kind of work is not for everyone, and that the luster of "getting paid to play games" has a shine that soon fades when your home and well-being are on the line.

- See more at: http://www.gamecritics.com/christopher-floyd/up-up-down-down-left-write-the-freelance-guide-to-video-game-journalism-book-review#sthash.mQCbXegR.tBOhRIIQ.dpuf


Via Andrea Naranjo
Deyanira Sequeira's curator insight, September 30, 2013 12:57 PM

para el trabajo de freelancer