How Minecraft is becoming the foundation of a generation’s computer science education | iPads, MakerEd and More  in Education | Scoop.it
Like many adults, Benjamin Kelly didn’t initially get the global Minecraft phenomenon, which has seen millions upon millions of kids investing endless hours exploring and creating within a blocky virtual world. Eventually he came around.

“I consider myself a late adopter,” says Kelly, who teaches technology at Caledonia Regional High School in New Brunswick. “But the students’ passion for the game was unyielding. I adopted Minecraft mainly because of that.”

By “adopted” he means he not only began playing it himself but also brought the game into his classroom. In addition to the 120 million-plus copies of the consumer-oriented version that have been sold since the Swedish-made mining game launched in 2011, Microsoft Corp. has sold more than 2 million Minecraft: Education Edition licenses specially designed to help kids learn to code.