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Aprendizaje con TIC basado en los aprendices.
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Free eBook - Mobile Learning: Let’s Not Phone It In! - eLearning Industry

Free eBook - Mobile Learning: Let’s Not Phone It In! - eLearning Industry | E-Learning-Inclusivo (Mashup) | Scoop.it
Get a Free PDF Download on Mobile Learning and Mobility! Get the Free eBook - Mobile Learning: Let’s Not Phone It In!, by Upside Learning.
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What's Next In Mobile Technology?

What's Next In Mobile Technology? | E-Learning-Inclusivo (Mashup) | Scoop.it

We’re now coming up to 9 years since the launch of the iPhone kicked off
the smartphone revolution, and some of the first phases are over - Apple
and Google both won the platform war, mostly, Facebook made the transition,
mostly, and it’s now perfectly clear that mobile is the future of
technology and of the internet. But within that, there's a huge range of
different themes and issues, many of which are still pretty unsettled. 

In this post, I outline what I think are the 16 topics to think about
within the current generation, and then link to the things I’ve written
about them. In January, I’ll dig into some of the themes for the future -
VR, AR, drones and AI, but this is where we are today. 

See here to listen to the podcast we did around this. 

 

1: Mobile is the new central ecosystem of tech

Each new generation of technology - each new ecosystem - is a step change
in scale, and that new scale makes it the centre of innovation and
investment in hardware, software and company creation. The mobile
ecosystem, now, is heading towards perhaps 10x the scale of the PC
industry, and mobile is not just a new thing or a big thing, but that new
generation, whose scale makes it the new centre of gravity of the tech
industry. Almost everything else will orbit around it. 

The smartphone is the new sun

Resetting the score

 

2: Mobile is the internet

We should stop talking about ‘mobile’ internet and ‘desktop’ internet - 
it’s like talking about ‘colour’ TV, as opposed to black and white TV. We
have a mental mode, left over from feature phones, that ‘mobile’ means
limited devices that are only used walking around. But actually,
smartphones are mostly used when you’re sitting down next to a laptop, not
‘mobile’, and their capabilities make them much more sophisticated as
internet platforms than PC. Really, it’s the PC that has the limited,
cut-down version of the internet. 

Forget about the mobile internet

Mobile first

What would you miss?

 

3: Mobile isn’t about small screens and PCs aren’t about keyboards - mobile
means an ecosystem and that ecosystem will swallow ‘PCs’

When we say 'mobile' we don't mean mobile, just as when we said 'PCs' we
didn't mean ‘personal’. ‘Mobile’ isn't about the screen size or keyboard or
location or use. Rather, the ecosystem of ARM, iOS and Android, with 10x
the scale of ‘Wintel’, will become the new centre of gravity throughout
computing. This means that ‘mobile’ devices will take over more and more of
what we use ‘PCs’ for, gaining larger screens and keyboards, sometimes, and
more and more powerful software, all driven by the irresistible force of a
much larger ecosystem, which will suck in all of the investment and
innovation. 

Mobile, ecosystems and the death of PCs

 

4: The future of productivity

Will you always need a mouse and keyboard and Excel or Powerpoint for ‘real
work’? Probably not - those will linger on for a long time for tens of
millions of core users, but not the other billions - computing and
productivity has changed radically before and will change again. Big
screens will last, for some, and maybe keyboards, for some, but all the
software will change. It will move to the cloud, and onto mobile devices
(with large or small screens), and be reshaped by them. The core question -
is typing, or making presentations, actually your job, or just a tool you
use to get your actual job done? What matters is the connective tissue of a
company - the verbs that move things along. Those can be done in new ways. 

Office, messaging and verbs

Podcast: Slack

Tablets, PCs and Office

 

5: Microsoft's capitulation

Microsoft missed the shift to the new platform. Xbox is non-core, Windows
Mobile is on life support, Windows 10 is a good prop for the legacy
business that can slow but not prevent this change, and Satya Nadella has
explicitly stated that the decades-old strategy of ‘Windows Everywhere’ -
of trying to be the universal platform - is over. That doesn’t remotely
mean that Microsoft is dead, but it has to work out how to use the cash and
market position of the legacy monopolies to help it build new businesses.
That’s a big change from the past, where everything was about building
Windows and Office. But it’s not quite clear what those new businesses will
look like - Microsoft has to try to reinvent the connective tissue of the
enterprise. 

Microsoft, capitulation and the end of Windows Everywhere

 

6: Apple & Google both won, but it’s complicated

The mobile generation is unusual in that we seem to have two winners - both
Apple and Google won, in different ways. Conventionally, the bigger
ecosystem wins and sucks all activity into its orbit, but Apple’s ecosystem
has perhaps 800m active users, far larger than in previous generations, and
has perhaps half of global mobile browsing and two thirds or more of app
store revenue (a good proxy for overall economic activity). Android has
more users but Apple has more of the ‘best’ users (from a developers’
perspective). 

Indeed, one can also ask whether Google rather than Apple has a problem -
Google’s existential need is reach, and both iOS and Android give it reach,
but the reach it has on iOS is limited by what Apple will allow. And less
than a quarter of iPhone users have bothered to install Google Maps. 
Conversely, Apple’s weakness in cloud services and AI may end up becoming
an equivalent strategic problem over time. 

Ecosystem Maths

How many ecosystems?

What does Google need in mobile?

 

7: Search and discovery

The internet makes it possible to get anything you've ever heard of but
also makes it impossible to have heard of everything. It allows anyone to
be heard, but how do people hear of you? We started with browsing, and that
didn’t scale to the internet, and then we moved to search, but search can
only give you what you already knew you wanted. In the past, print and
retail showed us what there was but also gave us a filter - now both the
filter and the demand generation are gone. So, who has the traffic, and
where do they send it? How do AI, or discovery, or the platforms themselves
fit into this?  How much curation, and where? How do you get users?

Search, discovery and marketing

Google Now, Maps and Apple Music

Platforms, distribution and audience

Bay Area problems

Mobile is not a neutral platform

 

8: Apps and the web

There's an involved, technical and (for people like me) fascinating
conversation in tech about smartphone apps and the web - what can each do,
how discovery works, how they interplay, what Google plans with Chrome,
whether the web will take over as the dominant form and so on. But for an
actual brand, developer or publisher wondering if they should do an app or
a website, the calculation is much simpler and less technical: ‘Do people
want to put your icon on their home screen?’ 

Apps versus the web

 

9: Post Netscape, post PageRank, looking for the next run-time

For 15 years the internet was a monolith: web browser + mouse + keyboard.
There were other options, but for most normal consumers the web and the
internet were practically the same thing. The smartphone broke that apart,
but we haven’t settled on a new model. Competition between Apple and
Google, with Facebook trying to butt in, plus all the unrealised
possibilities of a new medium, means the interaction models of mobile keep
changing. Really, we’re looking for a new run-time - a new way, after the
web and native apps, to build services. That might be Siri or Now or
messaging or maps or notifications or something else again. But the
underlying aim is to construct a new search and discovery model - a new
way, different to the web or app stores, to get users.  

Apps versus the web

App unbundling, search and discovery

Mobile is not a neutral platform

 

10: Messaging as a platform, and a way to get customers. 

A big part of this hunt for a new runtime, and a new discovery layer, is
messaging. Facebook almost built this on the desktop and WeChat has managed
to build it on mobile in China. By turning messaging into a development
environment, you create an alternative to the web or the app store, but
without the binary installation problem of apps (‘is it installed or not?’)
and with your own new discovery and user acquisition platform. An important
strand of this is unbundling services - you unbundle content from apps into
messaging (or notifications) and you also unbundle messages from websites
(via email or apps) into your messaging platform, turning it into the new
connective tissue of your phone. At least, that’s the idea. 

Facebook and a few others want to do this outside China, but haven’t
managed yet (and building layers onto the OS is tough for anyone other than
the OS owner), and Apple and Google are also pondering how to take this
forward. 

Messaging and mobile platforms

Podcast: messaging and mobile platforms

WhatsApp sails past SMS, but where does messaging go next?

See also this primer on WeChat from my colleague Connie Chan

 

11: The unclear future of Android and the OEM world

Android won the handset market outside of Apple, but it’s not quite clear
what that means. Attempts to make a straight ‘fork’ of Android (e.g. Kindle
Fire) fail on lack of access to Google’s services, but that doesn’t mean
no-one can create a mostly non-Google experience - this is what Xiaomi and
its imitators are doing and why Cyanogen is enabling as well.  And this
matters, because the OS, more and more, is a route to discovery of services
- if you control the OS you can shape what people do, far more than you
could on the desktop web.. 

Amazon and Android forks

Why do we care about Xiaomi?

Android taxonomies

 

12: Internet of Things

Our grandparents could have told you how many electric motors they owned -
there was one in the car, one in the fridge and so on, and they owned maybe
a dozen. In the same way, we know roughly how many devices we own with a
network connection, and, again, our children won’t. Many of those uses
cases will seem silly to us, just as our grandparents would laugh at the
idea of a button to lower a car window, but the sheer range and cheapness
of sensors and components, mostly coming out of the smartphone supply
chain, will make them ubiquitous and invisible - we’ll forget about them
just as we’ve forgotten about electric motors. 

This means, I think, that talk of standards for IoT misses the point -
‘connected to a network’ is no more a category’ than ‘contains a motor’,
and there will be many different platforms and standards. More important is
the fact that, especially in the enterprise, this explosion in sensors
means an explosion in data - we’ll know far more about far more, and that
allows fundamental system redesign. 

The internet of things

The home and the mobile supply chain

The industrial internet

 

13: Cars

The move to electric and the move (if and when) to autonomous, self-driving
cars fundamentally change what a car is, but also what the whole automotive
system might look like. Electricity changes the mechanical complexity of
cars and hence changes who might build them and what they might look like.
Autonomy and on-demand services change who buys them, meaning the buying
criteria will be different. But they could also change the urban landscape
just as much as cars themselves did - what do mass-market retail or
restaurants look like if no-one needs to park?

Ways to think about cars

Podcast: ways to think about cars

 

14: TV and the living room

The tech industry spent a quarter-century trying to get to the TV set to
take it online - that was going to be the mass-market computer. Now it
looks like this might finally be happening, but it’s almost a side-show -
Microsoft declares Xbox is no longer a strategic asset, TVs are accessories
to the smartphone, and it’s the smartphone, not the TV or PC, that
delivered the computing revolution and took computing into the living
room. 

TV, mobile and the living room

Notes on TV

 

15: Watches

Watches are maybe the most puzzling satellite in the smartphone solar
system. In theory they should be everything - the aim of every scifi
fantasy - yet today it’s easy to dismiss them as pointless toys. To me,
they’re an accessory - a useful and pleasing adjunct to your smartphone,
but they’re still very early. 

How is the Apple Watch doing? 

Why is Apple making a gold watch?

Ways to think about watches

 

16: Finally, we are not our users

The future is unevenly distributed, but so is understanding and interest in
it. In the tech industry we’re comfortable living with the latest things
and presume that everyone else does. But really, these services are
accessories and enablers of people’s lives, and they look at them
differently for what they can do for them. So most iPhone users don’t use
Google Maps, most people don’t use a calendar at all, and audio cassettes
are making a comeback, as normal people take ownership of the tech in their
lives and shape it to their needs. 


Via Eric_Determined / Eric Silverstein
Craig Broadbent's curator insight, December 30, 2015 11:54 PM

Interesting look at the future!

Tony Guzman's curator insight, December 31, 2015 11:08 AM

This is a good article sharing the author's take on where we are today in mobile technology. Agree or disagree?

Farid Mheir's curator insight, January 6, 2016 9:36 AM

No surprise but great list of reference reading for the new year.

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SA moves towards connected lifestyle - ITWeb

SA moves towards connected lifestyle - ITWeb | E-Learning-Inclusivo (Mashup) | Scoop.it

"South Africans want to be connected irrespective of where they are and want a good signal at all times, says Ericsson. South Africans are moving towards ..."


Via Leona Ungerer
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2015: Year of the Mobile?

2015: Year of the Mobile? | E-Learning-Inclusivo (Mashup) | Scoop.it
Is 2015 finally when mobile search is taken seriously? It looks that way with Google's upcoming update. Learn how to take advantage of this change.
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How To Make Your Website Mobile Friendly

How To Make Your Website Mobile Friendly | E-Learning-Inclusivo (Mashup) | Scoop.it
Have you ever viewed your own website on a mobile device or tablet? Do it. It’s important. Why? Find out how having a mobile friendly site can impact you!
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2015 Customer Experience Trends and Tips

2015 Customer Experience Trends and Tips | E-Learning-Inclusivo (Mashup) | Scoop.it
Delivering a differentiating customer experience pays dividends. What are some important trends? Find out here.

Via Pantelis Chiotellis
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#SCM 5 Tips to Engage Through the Buyer's Journey

#SCM 5 Tips to Engage Through the Buyer's Journey | E-Learning-Inclusivo (Mashup) | Scoop.it
Sales - In today's highly networked world, your customers expect to interact with you during every step of the buyer's journey. Here's how you can engage them.

Via Eric_Determined / Eric Silverstein, David Hain, Ricard Lloria
Eric_Determined / Eric Silverstein's curator insight, November 11, 2014 11:43 PM

"With more mobile devices than humans and over one billion people participating in social networks, today's customers are more networked and better informed than ever."

CMO @SAPCloud shares his insight:


1. Be Part of the Conversation across all Channels

2. Use Analytics for Insight across Platforms

3. Personalize every Interaction

4. Build on previous #customer #experiences

5. Become a Predictive Business


Which brand currently connects well across your buyer journey?



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What the Heck is... Gamification? via @BernardMarr

What the Heck is... Gamification? via @BernardMarr | E-Learning-Inclusivo (Mashup) | Scoop.it

Marty Note
Great post here by a new to me but smart and gets it marketing author Bernard Marr on Linkedin. I posted a comment at the end sharing a link to one of my most popular Haiku Decks - Gamifying Content Marketing http://shar.es/1ag0sH.

Didn't do that to hone in as much as add in. Bernard's post shares some good examples of different gamification applications. The trend in HR and other internal departments to gamify is proving powerful.

I'm interested in the S/R curve of B2C ecommerce websites and find, especially in a connected mobile time, many places where "play" can create the tribes, support and engagement we lucky few Internet marketers crave and are finding harder and harder to create.

Great post, horrible photo (at least for me), so didn't perpetuate it here. Bernard's post is worth a read if you are new to gamification and he is a solid follow. M



Via Martin (Marty) Smith
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Mobile learning’s major impact | eSchool News

Mobile learning’s major impact | eSchool News | E-Learning-Inclusivo (Mashup) | Scoop.it
Mobile learning offers students a number of benefits, and its reach in education is only expanding.

Via Tom D'Amico (@TDOttawa)
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Mobile Learning y geolocalización: el entorno como espacio de aprendizaje

Mobile Learning y geolocalización: el entorno como espacio de aprendizaje | E-Learning-Inclusivo (Mashup) | Scoop.it
El aprendizaje contextualizado a través de dispositivos móviles es una tendencia emergente, tanto por factores tecnológicos como por la creciente necesidad de oportunidades de aprendizaje disponibles, atractivas y usables por parte de estudiantes de perfiles muy variados

Via EDUCACIÓN FUNDACIÓN TELEFÓNICA, Nani Alica
EDUCACIÓN FUNDACIÓN TELEFÓNICA's curator insight, August 9, 2014 4:58 AM

Los dispositivos móviles nos ofrecen la posibilidad de combinar la movilidad geográfica con la virtual, lo cual permite el aprender dentro de un contexto, en el momento en que se necesita y explorando y solicitando la información precisa que se necesita saber. El proyecto piloto Mobile History Map del programa m-Schools es un claro ejemplo de aplicación en el aula de esta tendencia.  Algunos de los centros educativos más innovadores están habilitando oportunidades de aprendizaje en su currículum aprovechando el entorno que rodea a la escuela como fuente de conocimiento.  Los aprendizajes basados en el territorio adquieren mayor sentido y significado para el alumnado al poderlos vincular y aplicar en su entorno real.

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Livre blanc mobile-learning by IL&DI

Smartphones, tablettes, ces nouveaux appareils ont véritablement bousculé nos habitudes, nos exigences et la façon dont on utilise notre temps. Dans la suite l…

Via Bruno De Lièvre
Michèle Drechsler's curator insight, September 14, 2014 5:21 PM

add your insight...

Michèle Drechsler's curator insight, September 14, 2014 5:21 PM

add your insight...


Vittori's curator insight, October 23, 2014 5:57 AM

Pour comprendre : e-learning et aujourd'hui mobile learning.

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How Educators Around The World Are Implementing Mobile Learning (And What You Can Learn From Them) - InformED

How Educators Around The World Are Implementing Mobile Learning (And What You Can Learn From Them) - InformED | E-Learning-Inclusivo (Mashup) | Scoop.it
In less than a decade, mobile technology has spread to the furthest corners of the planet. Of the estimated 7 billion people on Earth, 6 billion now have


Via Tom D'Amico (@TDOttawa) , Juergen Wagner, CECI Jean-François
juandoming's insight:

add your insight...

Enrica Ottone's curator insight, October 16, 2014 6:18 AM

In cerca di buone pratiche...

Ness Crouch's curator insight, April 6, 2015 9:52 PM

Education is constantly changing. How are you coping with mobile learning?

Kathlyn May Fernandez-Berdin Casar's curator insight, March 21, 2017 9:10 AM
Share your insight
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10 Incredible Mobile Marketing Insights (Infographics)

10 Incredible Mobile Marketing Insights (Infographics) | E-Learning-Inclusivo (Mashup) | Scoop.it

The world is moving from desktops & laptops to mobiles & tablets. Marketers worldwide face a challenge to weave out mobile marketing plans. This infographic by the Social Media Research Team at Convonix, which will sum up the importance of mobile internet as a marketing medium.


Via Lauren Moss
Kim Bradley's curator insight, May 10, 2014 11:46 PM
Incredible statistics
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Expertos analizan el uso de celulares en sistema educativo - elmundo.cr

Expertos analizan el uso de celulares en sistema educativo - elmundo.cr | E-Learning-Inclusivo (Mashup) | Scoop.it
Redacción, 3 mar (elmundo.cr)-  El Ministerio de Educación Pública (MEP) y la Fundación Omar Dengo (FOD) organizaron el Seminario sobre uso de dispositivos móviles para el aprendizaje con el objetivo de conocer las experiencias nacionales y las tendencias internacionales en el [...]

Via Mariano Fernandez S.
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Lisa Nielsen: The Innovative Educator: Banning Cell Phones Prepares Students for The Past

Lisa Nielsen: The Innovative Educator: Banning Cell Phones Prepares Students for The Past | E-Learning-Inclusivo (Mashup) | Scoop.it

Via Ricard Garcia
Ricard Garcia's curator insight, May 27, 2015 1:30 PM

I agree 100%... time to make a move and assume we must change the tide and turn fears into challenges

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Context Conversations the Future of Marketing - Curagami

Context Conversations the Future of Marketing - Curagami | E-Learning-Inclusivo (Mashup) | Scoop.it
Digital marketing is moving to real time CONTEXT & CONVERSATIONS. Curagami's Predictive Analytics Engine (cPAE) creates relevant web, email & mobile context

Via Martin (Marty) Smith
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Three technology revolutions

Three technology revolutions | E-Learning-Inclusivo (Mashup) | Scoop.it

"Lee Rainie discusses the three major technology revolutions that have occurred during the period the Pew Research Center has been studying digital technology ..."


Via Leona Ungerer
George Horton's curator insight, March 25, 2015 10:53 PM

Pew Research Center's Internet & American Life Project, (2014). Three Technology Revolutions. [online] Available at: http://www.pewinternet.org/three-technology-revolutions/?__scoop_post=3ddc9d00-d320-11e4-f147-90b11c3998fc&__scoop_topic=4158058#__scoop_post=3ddc9d00-d320-11e4-f147-90b11c3998fc&__scoop_topic=4158058 [Accessed 26 Mar. 2015].

In this article, the author "Pew Research"  reviews the impact of the internet and the exponential growth its had since the introduction of broadband capabilities. The authors use data obtained in studies to show the growth of internet users since the introduction of broadband, to try and identify the internets growth since broadband speeds have become available. Their research focuses on gaining access to internet users and broadband users. This article is useful to my own research as it describes to trend of internet today and its projected users in the future. Given this the authors show that the impact on internet users has dramatically increased since the introduction of broadband and is a major trend in today's industry, and is projected to be so in the future. 

Justin Hiu's curator insight, March 26, 2015 7:14 AM

The internet and mobile phone allow more people to interact and connect differently. Within the next 5 to 10 years it will most likely become more advanced, continue to be important and able to help and provide people with information or services. 

Harin Desai's curator insight, March 27, 2015 7:38 AM
  • Broadband
  • Mobile
  • Social
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En 2015, les marketeurs misent sur les réseaux sociaux et le mobile | L'Atelier: Disruptive innovation

En 2015, les marketeurs misent sur les réseaux sociaux et le mobile | L'Atelier: Disruptive innovation | E-Learning-Inclusivo (Mashup) | Scoop.it
Les réseaux sociaux et le mobile seront au centre des efforts des départements marketing partout dans le monde en 2015.

Via Julie Chodorge
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Web Design Trends 2015 [Infographic]

Web Design Trends 2015 [Infographic] | E-Learning-Inclusivo (Mashup) | Scoop.it
Explore the top web designing trends for 2015. The infographic discusses the top 6 predictions that are set to rule the web designing world in 2015.

Via Martin (Marty) Smith, malek
Martin (Marty) Smith's curator insight, December 8, 2014 9:37 AM

Liked and agreed with all 6 of these 2015 Web Design Trends when I read the post without the infogfpahic. Infographic helps and I bet wil get more shares :). M

malek's curator insight, December 8, 2014 11:24 AM

I like“Card” design, no, it\s not new, but I find it a good tool for designers working on responsive websites. Cards are a great way to keep things modular

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Presentació del Mobile History Map

Presentació del Mobile History Map | E-Learning-Inclusivo (Mashup) | Scoop.it

Projecte amb el que mSchools posa especial èmfasi en la creació de continguts. El Mobile History Map permet als alumnes crear i desenvolupar projectes col·lectius mitjançant l’ús de la tecnologia mòbil.


Via xavier suñé, Teresa Torné
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Five excellent tools to assist visually impaired students with mobile technology

Five excellent tools to assist visually impaired students with mobile technology | E-Learning-Inclusivo (Mashup) | Scoop.it

"These apps are designed to make smart phones and tablets more functional for those with visual impairments We are inseparable from our smartphones these days ..."

©


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Majority Of Digital Media Consumption Now Takes Place In Mobile Apps | TechCrunch

Majority Of Digital Media Consumption Now Takes Place In Mobile Apps | TechCrunch | E-Learning-Inclusivo (Mashup) | Scoop.it
U.S. users are now spending the majority of their time consuming digital media within mobile applications, according to a new study released by comScore this..
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SIMO EDUCACIÓN - Salón de Tecnología para la Enseñanza

SIMO EDUCACIÓN - Salón de Tecnología para la Enseñanza | E-Learning-Inclusivo (Mashup) | Scoop.it
Salón de Tecnología para la Enseñanza

Via EDUCACIÓN FUNDACIÓN TELEFÓNICA
EDUCACIÓN FUNDACIÓN TELEFÓNICA's curator insight, July 30, 2014 4:15 AM

La convocatoria de SIMO Educación a docentes de toda España para compartir sus experiencias TIC en SIMO Educación  ha recibido 150 propuestas, de las cuales, 20 han resultado seleccionadas para ser presentadas durante la feria. Robótica, Gamificación, ABP, Flipped Classroom y Lenguaje Audiovisual son algunas de las temáticas abordadas.

Los docentes y experiencias seleccionados para presentar una ponencia son  los siguientes:

  • Silvia Soteras. El iPad, un nuevo recurso didáctico.
  • Miguel Perotti. La gamificación en el aprendizaje.
  • Mayte Pelegrín. Somos CreaTICvos.
  • María Gómez, Jorge García y Beatriz Martínez. Mi mesa de luz: una nueva manera de aprender.
  • Mª Carmen Montoya y Rafa Álvarez. Aumentado las lenguas en el tercer ciclo de Primaria.
  • Juan Ramón Fernández. Robotización de proyectos de tecnología con lectores de pantalla en lenguaje logo y Scratch 2.0.
  • Daniel Turienzo. Proyecto de Tecnología: Supresión de barreras arquitectónicas del instituto con Scratch for Arduino.
  • José María Moruno. Educación musical en Secundaria 3.0.
  • Javier Espinosa. Gamificación en el aula de Secundaria.
  • David Sánchez y Sybil de la Cuesta. Watch me! TIC y lengua inglesa, ¡mirando hacia el futuro!
  • Carmen González Franco. Movies at School, un proyecto de cine.
  • Bernat Llopis. Realidad aumentada en Formación Profesional.
  • Ana Isabel Allueva y José Luis Alejandre. QRLearn.
  • Agapito Muñiz y Sonia Vivero. Emigrandoentremares y Los videojuegos y la educación de hoy: ¿qué hay que saber?
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  • Mar Rodríguez. Cacharrenado – Proyecto TIC: Makey Makey+ Scratch.
  • Rafa Trenco. Educ@rt.
  • Joaquín Castellano. Experimentos con nieve. Grabación, montaje y edición de vídeos científicos en el aula.
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Cómo construir paso a paso una campaña de marketing móvil

Cómo construir paso a paso una campaña de marketing móvil | E-Learning-Inclusivo (Mashup) | Scoop.it
Actualmente, el elevado grado de penetración de los dispositivos móviles ha conllevado su integración en las campañas de comunicación y marketing de las empresas. Se convierte en parte indispensabl...

Via Carlos Bisbal, Sonia C. Alonso
Carlos Bisbal's curator insight, March 6, 2014 10:09 AM

Cómo construir paso a paso una campaña de marketing móvil.

 

Éstas son algunas de las claves que se han de tener presentes en el desarrollo de una campaña de marketing móvil, sin descuidar nunca la atención al cliente.

Actualmente, el elevado grado de penetración de los dispositivos móviles ha impulsado su integración en las campañas de comunicación y marketing de las empresas. El mobile marketing se ha hecho indispensable para nuestras campañas, por lo que resulta necesario saber que es lo que deberíamos hacer para llevarlas a buen puerto.

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The Backchannel: Giving Every Student a Voice in the Blended Mobile Classroom

The Backchannel: Giving Every Student a Voice in the Blended Mobile Classroom | E-Learning-Inclusivo (Mashup) | Scoop.it
A backchannel -- a digital conversation that runs concurrently with a face-to-face activity -- provides students with an outlet to engage in conversation. Every time I think about this tool, I rememb
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